/* COMBAT-AB-001: only the local combat variant selector. No scene selectors. */
.combat-variant-selector {
  min-inline-size: 0;
  margin: 0;
  padding: 14px;
  border: 1px solid var(--mori-line, #38352e);
  border-radius: 12px;
  color: var(--mori-text, #dedbd3);
  background: var(--mori-dark, #0f0f0f);
}

.combat-variant-selector > legend {
  max-inline-size: 100%;
  padding-inline: 5px;
  color: inherit;
  font-size: 14px;
  font-weight: 650;
  overflow-wrap: anywhere;
}

.combat-variant-selector__options {
  display: grid;
  gap: 8px;
}

.combat-variant-selector__option {
  display: grid;
  grid-template-columns: 20px minmax(0, 1fr);
  align-items: start;
  gap: 10px;
  min-block-size: 48px;
  padding: 12px;
  border: 1px solid var(--mori-line, #38352e);
  border-radius: 8px;
  background: var(--mori-control, #1d1d1d);
  cursor: pointer;
  touch-action: manipulation;
}

.combat-variant-selector__option.is-selected {
  border-color: var(--mori-gold, #d39a16);
  background: #292217;
}

.combat-variant-selector__option:focus-within {
  outline: 2px solid var(--mori-gold, #d39a16);
  outline-offset: 3px;
}

.combat-variant-selector__option > input {
  inline-size: 18px;
  block-size: 18px;
  margin: 2px 0 0;
  accent-color: var(--mori-gold, #d39a16);
}

.combat-variant-selector__copy {
  display: grid;
  min-inline-size: 0;
  gap: 5px;
}

.combat-variant-selector__label {
  font-size: 13px;
  font-weight: 650;
  line-height: 1.45;
  overflow-wrap: anywhere;
}

.combat-variant-selector__description,
.combat-variant-selector__hint,
.combat-variant-selector__status {
  color: var(--mori-muted, #a6a19a);
  font-size: 12px;
  line-height: 1.5;
  overflow-wrap: anywhere;
}

.combat-variant-selector__hint {
  margin: 12px 0 0;
}

.combat-variant-selector__status {
  margin: 6px 0 0;
}

.combat-variant-selector[data-combat-variant-persistence="session-only"] .combat-variant-selector__status {
  color: var(--mori-error, #f0a68f);
}

.combat-variant-switcher {
  flex: none;
  min-inline-size: 0;
  max-inline-size: 100%;
  margin-block: 10px;
  border: 1px solid var(--mori-line, #38352e);
  border-radius: 10px;
  color: var(--mori-text, #dedbd3);
  background: var(--mori-dark, #0f0f0f);
}

/* The fixed Shell keeps room for either battle surface when this opens.
   Percentages use its existing height; safe-area/SDK offsets stay in Shell. */
.combat-variant-switcher[open] {
  max-block-size: min(280px, 40%);
  overflow-y: auto;
  overflow-x: hidden;
  overscroll-behavior-y: contain;
  scrollbar-width: thin;
  scroll-padding-block: 56px 8px;
}

.combat-variant-switcher[open] > summary {
  position: sticky;
  top: 0;
  z-index: 1;
  background: var(--mori-dark, #0f0f0f);
}

.combat-variant-switcher > summary {
  min-block-size: 48px;
  padding: 12px;
  cursor: pointer;
  font-size: 13px;
  font-weight: 600;
  line-height: 1.6;
  overflow-wrap: anywhere;
}

.combat-variant-switcher > summary:focus-visible {
  outline: 2px solid var(--mori-gold, #d39a16);
  outline-offset: 3px;
}

.combat-variant-switcher__selected {
  margin-inline-start: 10px;
  color: var(--mori-gold, #d39a16);
  white-space: nowrap;
}

.combat-variant-switcher > .combat-variant-selector {
  margin: 0 8px 8px;
}

@media (forced-colors: active) {
  .combat-variant-selector__option.is-selected {
    outline: 2px solid Highlight;
    outline-offset: -3px;
  }
}
